100 Things to Know about Science

100 Things to Know about Science

Science is a huge topic, but this friendly book breaks it down into bite-sized chunks, making it an accessible introduction for anyone who wants to find out about this fascinating subject. Highly illustrated, in a pictorial, 'infographics' style, with snippets of information about all aspects of science from particle physics to genes and DNA.

100 Things You Should Know about Science

100 Things You Should Know about Science

Picture book on amazing science facts. Includes quizzes, projects and exciting text. Includes topics such as lasers, magnets and many others.

100 Things to Know about Science

100 Things to Know about Science

Science is a huge topic, but this friendly book breaks it down into bite-sized chunks, making it an accessible introduction for anyone who wants to find out about this fascinating subject. Highly illustrated, in a pictorial, "infographics" style, with snippets of information about all aspects of science from particle physics to genes and DNA. A fresh, new approach to science big and small, inspiring a new generation of scientists. There is an increasing popularity and interest in all sorts of aspects of science, and this book caters for children (and adults) who want an overview.

1001 Things Everyone Should Know about Science

1001 Things Everyone Should Know about Science

A selection of 1,001 entries offers information on such broad topics as classical and molecular biology, evolution, classical and modern physical science, earth science and astronomy

100 Things Every Designer Needs to Know About People

100 Things Every Designer Needs to Know About People

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.

100 Things Every Presenter Needs to Know About People

100 Things Every Presenter Needs to Know About People

Every day around the world millions of presentations are given, with millions of decisions hanging in the balance as a result. Do you know the science behind giving a powerful and persuasive presentation? This book reveals what you need to know about how people listen, how people decide, and how people react so that you can learn to create more engaging presentations. No matter what your current skill level, whether beginner or polished, this book will guide you to the next level, teaching you how to improve your delivery, stance, eye contact, voice, materials, media, message, and call to action. Learn to increase the effectiveness of your own presentations by finding the answers to questions like these: What grabs and holds attention during a presentation? How do you choose the best media to use? What makes the content of a presentation stick? How do people react to your voice, posture, and gestures? How do people respond to the flow of your message? How do you motivate people to take action? These are just a few of the questions that the book answers in its deep-dive exploration of what you need to know about people to create a compelling presentation.

100 Things You Should Know about Shipwrecks

100 Things You Should Know about Shipwrecks

Presents one hundred details about shipwrecks, including information on history and mythology, different types of ships, survivor stories, diving, and shipwreck exploration.

100 Things You Should Know About Communism in the U.S.A.

A 6-Part Series by the House Committee on Un-American Activities

100 Things You Should Know About Communism in the U.S.A.

This volume collects 6 "Red Scare" propaganda pamphlets released by the Committee on Un-American Activities, U.S. House of Representatives. Included are: "100 Things You Should Know About Communism in the U.S.A.," "100 Things You Should Know About Communism and Religion," "100 Things You Should Know About Communism and Education," "100 Things You Should Know About Communism and Labor," "100 Things You Should Know About Communism and Government," and "Spotlight on Spies."