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A Book of Surrealist Games

Author: Alastair Brotchie
Publisher: Shambhala Publications
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Presents a collection of word and image games developed by surrealists.


A Book of Surrealist Games

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Critical Play

Author: Mary Flanagan
Publisher: MIT Press
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Size: 19,57 MB
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For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games -- games that challenge the accepted norms embedded within the gaming industry -- and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of "playing house" include Dadaist puppet shows and The Sims. She looks at artists' alternative computer-based games and explores games for change, considering the way activist concerns -- including worldwide poverty and AIDS -- can be incorporated into game design. Arguing that this kind of conscious practice -- which now constitutes the avant-garde of the computer game medium -- can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.


The Exquisite Corpse

Author: Kanta Kochhar-Lindgren
Publisher: U of Nebraska Press
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This work addresses historical and contemporary manifestations of poems, drawings, collages, and performance works that employ the ritual of the 'cadaver exquis'.


Global Art Cinema

Author: Rosalind Galt
Publisher: Oxford University Press
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"Art cinema" has for over fifty years defined how audiences and critics imagine film outside Hollywood, but surprisingly little scholarly attention has been paid to the concept since the 1970s. And yet in the last thirty years art cinema has flourished worldwide. The emergence of East Asian and Latin American new waves, the reinvigoration of European film, the success of Iranian directors, and the rise of the film festival have transformed the landscape of world cinema. This book brings into focus art cinema's core internationalism, demonstrating its centrality to understanding film as a global phenomenon. The book reassesses the field of art cinema in light of recent scholarship on world film cultures. In addition to analysis of key regions and films, the essays cover topics including theories of the film image; industrial, aesthetic, and political histories; and art film's intersections with debates on genre, sexuality, new media forms, and postcolonial cultures. Global Art Cinema brings together a diverse group of scholars in a timely conversation that reaffirms the category of art cinema as relevant, provocative, and, in fact, fundamental to contemporary film studies.


The Surrealist Look

Author: Mary Ann Caws
Publisher: MIT Press
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"Long, intense years of immersion in the poetry and art of the Surrealist climate endow Mary Ann Caws' responses with what the Surrealists would have called authenticity -- a rare quality. Her present meditation offers a fresh view of unusual value in her stress on the element of the Baroque in Surrealists' works. I would say that Caws enters her thoughts on the history of Surrealism with perfect pitch; both eye and ear alert to every nuance, and mind attuned to their grandest illusions. She offers a lively argument which, with considerable daring, leads her readers deeply into Surrealist territory where they must, willingly, lose themselves." -- Dore Ashton, author and Professor of Art History at The Cooper Union How we look at Surrealism, how it looks at the objects it encounters, and how it looks from here: all these looks intertwine in this study linking Surrealism and the Baroque. "Le look" (whatever it might be): you have it or you don't, and Surrealism had it all the way. The emotional charge Surrealism extended to the objects of its encounter makes itself felt as at least philosophically erotic. This charged look determines the atmosphere around the Surrealist text and its encounters--in the world of art and the world it made into art. In this unprecedented attempt to make sense of the way Surrealism sees, conceals, poses, and stares at its own self and the selves of others, Mary Ann Caws examines the decors, games, portraits, transformations, and mirrorings that establish Surrealism's links to Baroque forms of representation. "We have to learn to look and to read slowly, " Caws writes. Her study begins with anexhortation to take one's time, for the figures in the carpet of this study are not easy, nor do they put one at ease. Take, for example, the self-portraits of Claude Cahum and Dorothea Tanning, Marcel Duchamp's creation Rrose Silavy, the crossing of Andri Breton into Melusine. The constructions of Joseph Cornell and the fashionings by Man Ray meet in a space determined by the architecture of Frangois de Nomi, Robert Desnos, and Antonin Artaud, pointed at by Marcel Duchamp in his crossings not just with Rrose but with Ludwig Wittgenstein. The game of the Exquisite Corpse has it own erotic charge, and the Baroque "vanitas" casts its shadow over everything from Cornell's Shadow Boxes to the game of chance. It all ends with two of Picasso's pipes, one by a skull and one in a frame play--signaling, perhaps, that Surrealism looks the way it looks and speaks the Baroque language it speaks because whoever is looking frames it that way.


Surrealism and the Book

Author: Renee Riese Hubert
Publisher: Univ of California Press
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"An indispensable tool ... for the student of Surrealism and book illustration ... [and] also for those interested in the complicated intrications between literature and pictorial movements from Romanticism to present-day Postmodernism"--Blurb.


Mind Games

Author: Mel Gooding
Publisher: Shambhala Publications
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"Mind Games" is a box of offbeat, quirky personality games that allows readers to playfully explore who they are, how they see themselves, and how others see them. Fun, engaging, and often hilarious, the tests can provoke self-reflection as well as mirth.


Playing with Sketches

Author: Whitney Sherman
Publisher: Rockport Publishers
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Size: 26,56 MB
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DIVDrawing is the backbone of art and design; with all of the tantalizing wonders of the digital world, the best designers, illustrators and artists know that it’s good to step back occasionally and hit the refresh button on your hand and mind. Playing with Sketches is a hands-on, fun approach to exploring drawing principles. Beginning with an introduction to the philosophy of learning through the process of play, this book brings you through a series of basic warm-up exercises that can be combined with later projects. Then you’ll move quickly on to more challenging and engaging exercises, including word games, dimensional shapes, and inventive sketchbooks and letterforms, eventually creating a “toolkit” of ideas and skills developed through the process of play. This book features creative, adaptable ideas, and numerous examples of designers and artists responses to each exercise, giving you a peek into their way of thinking and seeing. /divDIVWith over 25 contributors, from high-profile designers, illustrators and artists to talented graduate students, you see work that will walk you step-by-step through a process or inspire by example. The book provides meaningful outcomes for your practice, including building an image archive, being exposed to new ways to use media and tools, inspiring you to break the rules, to collaborate, and much more! /div


Reading Claude Cahun s Disavowals

Author: Dr Jennifer L Shaw
Publisher: Ashgate Publishing, Ltd.
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The first monograph on a groundbreaking Surrealist masterpiece, Reading Claude Cahun's Disavowals offers a comprehensive account of Cahun's most important published work, Aveux non avenus (Disavowals). This study pays careful attention to the complex interrelationship between the photomontages and writings of Aveux non avenus, and explores how Cahun's work calls into question both the dominant culture of interwar France and the avant-garde of the era.