Piece of a Could for a Lei (a kind of vat) Late Shang (13th century — 1,046 BCE)罍部范商晚期(公元前 13世纪前〜 1046 年),首都博物馆 Bronze Ware Decorative Patterns 青铜器花纹 Different patterns have been found and classified by ...
Author: Alex Amies
This book is for readers to learn something about Chinese culture by looking at art. It describes decorative art on pottery, bronze ware, and many other art works and artifacts throughout Chinese history. It also tells the stories behind the decorative art.
Fabries of an open character should bear upon them a larger pattern than those which are thicker or closer . ... The closeness or openness of a fabric should , then , be considered when we design patterns for its enrichment , and so ...
An Advanced Text-book on Decorative Art; Being a Sequel to the Author's "Lessons on Decorative Design" Frank G. Jackson. The general practice of decorating by the use of carpets leads to more artistic sins than the use of other methods ...
Decorative Aspects of Architecture 1. Exterior The use of decorative brick patterns on the exterior of the Kariye Camii exhibits a restraint that complements the uniformity of the plastic articulation and the subtle contrasts of banded ...
Author: Robert G. Ousterhout
Publisher: Dumbarton Oaks
The Kariye Camii remains one of the most important and best-known monuments of the Byzantine world. Rebuilt and decorated in the early 14th century by statesman-scholar Theodore Metochites, the monument played a key role in the development of Late Byzantine art. Ousterhout presents a structural history and architectural analysis of this building.
Intro xxv 1 1 2 37 3 79 4 109 5 169 6 191 7 237 Welcome to Design Patterns: intro to Design Patterns Keeping your Objects in the Know: the Observer Pattern Decorating Objects: the Decorator Pattern Baking with OO Goodness: the Factory ...
Author: Eric Freeman
Publisher: O'Reilly Media
What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.
The Simple Factory pattern does not fall directly into the Gang of Four design patterns, so the discussion of that pattern appears in Part II of the book. The Abstract Factory pattern will make more sense to you if you have an ...
Author: Vaskaran Sarcar
Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.
Build applications using idiomatic, extensible, and concurrent design patterns in Delphi Primož Gabrijelčič. parallel programming 274 Dependency injection (DI) pattern about 51, 55 factory method, using 58, 59 migrating, from classes to ...
Author: Primož Gabrijelčič
Publisher: Packt Publishing Ltd
Get up to speed with creational, structural, behavioral and concurrent patterns in Delphi to write clear, concise and effective code Key FeaturesDelve into the core patterns and components of Delphi in order to master your application's designBrush up on tricks, techniques, and best practices to solve common design and architectural challengesChoose the right patterns to improve your program’s efficiency and productivityBook Description Design patterns have proven to be the go-to solution for many common programming scenarios. This book focuses on design patterns applied to the Delphi language. The book will provide you with insights into the language and its capabilities of a runtime library. You'll start by exploring a variety of design patterns and understanding them through real-world examples. This will entail a short explanation of the concept of design patterns and the original set of the 'Gang of Four' patterns, which will help you in structuring your designs efficiently. Next, you'll cover the most important 'anti-patterns' (essentially bad software development practices) to aid you in steering clear of problems during programming. You'll then learn about the eight most important patterns for each creational, structural, and behavioral type. After this, you'll be introduced to the concept of 'concurrency' patterns, which are design patterns specifically related to multithreading and parallel computation. These will enable you to develop and improve an interface between items and harmonize shared memories within threads. Toward the concluding chapters, you'll explore design patterns specific to program design and other categories of patterns that do not fall under the 'design' umbrella. By the end of this book, you'll be able to address common design problems encountered while developing applications and feel confident while building scalable projects. What you will learnGain insights into the concept of design patternsStudy modern programming techniques with DelphiKeep up to date with the latest additions and program design techniques in DelphiGet to grips with various modern multithreading approachesDiscover creational, structural, behavioral, and concurrent patternsDetermine how to break a design problem down into its component partsWho this book is for Hands-On Design Patterns with Delphi is aimed at beginner-level Delphi developers who want to build scalable and robust applications. Basic knowledge of Delphi is a must.
John Hunt's book guides you through the use of the UML and the Unified Process and their application to Java systems. Key topics focus explicitly on applying the notation and the method to Java. The book is clearly structured and written, making it ideal for practitioners. This second edition is considerably revised and extended and includes examples taken from the latest version of Rational Rose and Together. Considers how Agile Modelling fits with the Unified Process, and presents Design Patterns Self contained – covers both the Unified Process and UML in one book Includes real-world case studies Written by an experienced author and industry expert Ideal for students on Software Engineering courses
A Comparison of Hohokam Decorative Patterns with Patterns from the Upper Gila Area and from the Valley of Oaxaca Bert Zaslow. feature shown in Figure 21a; the four possible ways of adding embellishment on a single side of each line are ...
geometrical and floral designs , it lends brilliance of aspect to the surfaces on which it has been placed . In Delhi , Agra , Fatehpur - Sikri and Gwalior , to quote some instances of this type of decorative work , the ornament is ...
This book has given you a tour through 23 design patterns (some with extra variations), 25 C# features, 20 examples, and 25 theory codes. Now, you are ready to reap the benefits of design patterns in C# 3.0. Design patterns offer a ...
Author: Judith Bishop
Publisher: "O'Reilly Media, Inc."
If you want to speed up the development of your .NET applications, you're ready for C# design patterns -- elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-oriented design patterns, and explains how to use the latest features of C# 3.0 to code them. C# Design Patterns draws on new C# 3.0 language and .NET 3.5 framework features to implement the 23 foundational patterns known to working developers. You get plenty of case studies that reveal how each pattern is used in practice, and an insightful comparison of patterns and where they would be best used or combined. This well-organized and illustrated book includes: An explanation of design patterns and why they're used, with tables and guidelines to help you choose one pattern over another Illustrated coverage of each classic Creational, Structural, and Behavioral design pattern, including its representation in UML and the roles of its various players C# 3.0 features introduced by example and summarized in sidebars for easy reference Examples of each pattern at work in a real .NET 3.5 program available for download from O'Reilly and the author's companion web site Quizzes and exercises to test your understanding of the material. With C# 3.0 Design Patterns, you learn to make code correct, extensible and efficient to save time up front and eliminate problems later. If your business relies on efficient application development and quality code, you need C# Design Patterns.
Using a design analysis of layout and motif depicted on three polychrome types (Ramos, Babicora, and Villa Ahumada) housed in the Royal Ontario and Wilderness Park Museums, this study will address: 1) the issue of trait overlap in the ...
Author: Mitch J. Hendrickson
Publisher: British Archaeological Reports Limited
Category: Social Science
There are many examples of Chihuahuan ceramics held in North American museum collections which remain an untapped source of information on this culture. This study makes use of the unprovenanced examples of Chihuahuan polychrome jars from the collection of the Royal Ontario and Wilderness Park museums. Through a design analysis of the layout and motifs on the ceramics, Hendrickson explores the existence of trait overlap and whether decorative patterning may be indicative of temporal and spatial variation, attempting to shed light on the temporal sequence and geographical distribution of the Chihuahuan culture.
However, it's rare that a design pattern is made to be used entirely on its own. Most often, design patterns focus on specific components rather than entire systems. In other words, the blueprints focus on the shape of a single aspect ...
Author: JJ Geewax
Publisher: Simon and Schuster
"A collection of best practices and design standards for web and internal APIs. In API Design Patterns you will learn: Guiding principles for API patterns; Fundamentals of resource layout and naming; Handling data types for any programming language; Standard methods that ensure predictability; Field masks for targeted partial updates; Authentication and validation methods for secure APIs; Collective operations for moving, managing, and deleting data; Advanced patterns for special interactions and data transformations. API Design Patterns reveals best practices for building stable, user-friendly APIs. These design patterns can be applied to solve common API problems and flexibly altered to fit your specific needs. Hands-on examples and relevant use-cases illustrate patterns for API fundamentals, advanced functionalities, and even uncommon scenarios. APIs are contracts that define how applications, services, and components communicate. API design patterns provide a shared set of best practices, specifications and standards that ensure APIs are reliable and simple for other developers to use. This book collects and explains the most important patterns from both the API design community and the experts at Google. API Design Patterns lays out a set of design principles for building internal and public-facing APIs. Google API expert JJ Geewax presents patterns that ensure your APIs are consistent, scalable, and flexible. You’ll improve the design of the most common APIs, plus discover techniques for tricky edge cases. Precise illustrations, relevant examples, and detailed scenarios make every pattern clear and easy to understand."--
Part I: Fundamentals Chapters 3, 4, and 5 in this first part set the stage for all of the design patterns that follow in the subsequent parts by covering key terminology and design issues and by providing an exploration of architecture ...
Author: Thomas Erl
Publisher: Pearson Education
In cooperation with experts and practitioners throughout the SOA community, best-selling author Thomas Erl brings together the de facto catalog of design patterns for SOA and service-orientation. More than three years in development and subjected to numerous industry reviews, the 85 patterns in this full-color book provide the most successful and proven design techniques to overcoming the most common and critical problems to achieving modern-day SOA. Through numerous examples, individually documented pattern profiles, and over 400 color illustrations, this book provides in-depth coverage of: • Patterns for the design, implementation, and governance of service inventories–collections of services representing individual service portfolios that can be independently modeled, designed, and evolved. • Patterns specific to service-level architecture which pertain to a wide range of design areas, including contract design, security, legacy encapsulation, reliability, scalability, and a variety of implementation and governance issues. • Service composition patterns that address the many aspects associated with combining services into aggregate distributed solutions, including topics such as runtime messaging and message design, inter-service security controls, and transformation. • Compound patterns (such as Enterprise Service Bus and Orchestration) and recommended pattern application sequences that establish foundational processes. The book begins by establishing SOA types that are referenced throughout the patterns and then form the basis of a final chapter that discusses the architectural impact of service-oriented computing in general. These chapters bookend the pattern catalog to provide a clear link between SOA design patterns, the strategic goals of service-oriented computing, different SOA types, and the service-orientation design paradigm. This book series is further supported by a series of resources sites, including soabooks.com, soaspecs.com, soapatterns.org, soamag.com, and soaposters.com.
Author: Addy Osmani
Publisher: "O'Reilly Media, Inc."
The advantages of design patterns are as follows: • They are reusable across multiple projects • The architectural level of problems can be solved • They are time-tested and well-proven, which is the experience of developers and ...
Author: Chetan Giridhar
Publisher: Packt Publishing Ltd
Leverage the power of Python design patterns to solve real-world problems in software architecture and design About This Book Understand the structural, creational, and behavioral Python design patterns Get to know the context and application of design patterns to solve real-world problems in software architecture, design, and application development Get practical exposure through sample implementations in Python v3.5 for the design patterns featured Who This Book Is For This book is for Software architects and Python application developers who are passionate about software design. It will be very useful to engineers with beginner level proficiency in Python and who love to work with Python 3.5 What You Will Learn Enhance your skills to create better software architecture Understand proven solutions to commonly occurring design issues Explore the design principles that form the basis of software design, such as loose coupling, the Hollywood principle and the Open Close principle among others Delve into the object-oriented programming concepts and find out how they are used in software applications Develop an understanding of Creational Design Patterns and the different object creation methods that help you solve issues in software development Use Structural Design Patterns and find out how objects and classes interact to build larger applications Focus on the interaction between objects with the command and observer patterns Improve the productivity and code base of your application using Python design patterns In Detail With the increasing focus on optimized software architecture and design it is important that software architects think about optimizations in object creation, code structure, and interaction between objects at the architecture or design level. This makes sure that the cost of software maintenance is low and code can be easily reused or is adaptable to change. The key to this is reusability and low maintenance in design patterns. Building on the success of the previous edition, Learning Python Design Patterns, Second Edition will help you implement real-world scenarios with Python's latest release, Python v3.5. We start by introducing design patterns from the Python perspective. As you progress through the book, you will learn about Singleton patterns, Factory patterns, and Facade patterns in detail. After this, we'll look at how to control object access with proxy patterns. It also covers observer patterns, command patterns, and compound patterns. By the end of the book, you will have enhanced your professional abilities in software architecture, design, and development. Style and approach This is an easy-to-follow guide to design patterns with hands-on examples of real-world scenarios and their implementation in Python v3.5. Each topic is explained and placed in context, and for the more inquisitive, there are more details on the concepts used.
Chapter 2, Creational Patterns - Singleton, Builder, Factory, Prototype, and Abstract Factory Design Patterns, introduces the problems that can arise when an object creation or management is particularly complex or expensive using the ...
Author: Mario Castro Contreras
Publisher: Packt Publishing Ltd
Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.
This book is all about showing you how to use the power of design patterns and core design principles in real ASP.NET applications. The goal of this book is to educate developers on the fundamentals of object oriented programming, ...
Author: Scott Millett
Publisher: John Wiley & Sons
Design patterns are time-tested solutions to recurring problems, letting the designer build programs on solutions that have already proved effective Provides developers with more than a dozen ASP.NET examples showing standard design patterns and how using them helpsbuild a richer understanding of ASP.NET architecture, as well as better ASP.NET applications Builds a solid understanding of ASP.NET architecture that can be used over and over again in many projects Covers ASP.NET code to implement many standard patterns including Model-View-Controller (MVC), ETL, Master-Master Snapshot, Master-Slave-Snapshot, Façade, Singleton, Factory, Single Access Point, Roles, Limited View, observer, page controller, common communication patterns, and more
2.1.5 Using Design Patterns in Development By this point, you should have a reasonably good understanding of what a pattern is and how it is organized. You should also have at least a vague grasp of the Harmony/ERT process and our view ...
Author: Bruce Powel Douglass
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code
Chapter Page I Introduction , with Some Very Important Principles of Design . A Design . Fitness to Purpose . Truthfulness to Material . Unity , Balance , and Repose . Balance . Proportion . Good Workmanship . Decorative Design .