The comprehensive, authoritative guide to the Halo universe, written in collaboration with the developers, 343 Studios. It incorporates the entirety of the Halo canon, including the games, books and comics, film and television.
Author: 343 Studios
Category: Computer adventure games
The comprehensive, authoritative guide to the Halo universe, written in collaboration with the developers, 343 Studios. It incorporates the entirety of the Halo canon, including the games, books and comics, film and television. For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners and the Flood. The book is filled with amazing illustrations by a variety of famous illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford and 343's internal art team too. With a release due to coincide with Halo Wars 2, this book is a must-have for Halo fans.
The Halo Mythos Halo's narrative is rife with explicit religious imagery, much of it
overtly apocalyptic. Like many traditional Jewish and Christian apocalypses,
Halo exhibits an interest in both time and space, what scholars of apocalypticism
Author: Luke Cuddy
Publisher: Open Court
Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.
HALO MYTHOS: A GUIDE TO THE STORY OF HALO Available : *, now! 3 --- Moy
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authoritative guide to the Halo universe, written in collaboration with 343
Author: Troy Denning
Publisher: Titan Books
An original novel set in the Halo Universe and based on the New York Times bestselling video game series! December 2553. Less than a year after the end of the Covenant War, a string of violent incidents continues to threaten the tenuous peace in human-held space, culminating in the assassination of UNSC fleet admiral Graselyn Tuwa and the abduction of her family. It is a provocation so outrageous that the Office of Naval Intelligence must retaliate swiftly and ferociously—but only after its operatives identify her killer and rescue the hostages. This mission will be the first for homicide-detective-turned-ONI-operative Veta Lopis and her young team of Spartan-IIIs, and something feels wrong from the start. The obvious suspect is an infamous Brute who leads the Keepers of the One Freedom, an ex-Covenant splinter group in fierce opposition to the UNSC. But Lopis and her team soon realize that the truth is much more insidious than they could ever have imagined, and with Fred-104, Kelly-087, and Linda-058 of Blue Team for combat support, they must stop a plan hatched in the bowels of the secret research station Argent Moon—a plan so sinister it could destroy all those still reeling from thirty years of intergalactic conflict...
HALO MYTHOS: A GUIDE TO THE STORY OF HALO o ill- | || - H & Available :
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the Halo universe, written in collaboration with 3:13 industries. o E4E A. IHTilot-
Author: Tobias S. Buckell
Publisher: Titan Books
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! It has been six years since the end of the Covenant War...and yet on the planet Carrow, a world on the edge of the Joint Occupation Zone, a decisive new battle suddenly erupts. Human colonists and the alien Sangheili have already been living a tension-filled co-existence in this place, with Unified Earth Government envoy Melody Azikiwe attempting to broker a lasting peace between their two species. But as civil war now engulfs the Sangheili settlers, Melody must act on an additional covert assignment courtesy of the Office of Naval Intelligence: find a way to free the SPARTAN-IIs known as Gray Team, held in stasis since the end of the war by a cunning Elite fleetmaster consumed with vengeance. And none can anticipate the ongoing violence leading to the discovery of an even greater, unstoppable threat—one hidden for eons below the surface of the planet....
THE MUST-HAVE FOR HALO FANS! HALO MYTHOS: A GUIDE TO THE STORY
OF HALO iii. | | * The official, comprehensive, authoritative guide to the Halo
universe, written in collaboration with 343 Industries. Mocio E.43 Zo
Author: Troy Denning
Publisher: Gallery Books
A Master Chief story and original full-length novel set in the Halo universe—based on the New York Times bestselling video game series! 2526. It has been more than a year since humanity first encountered the hostile military alliance of alien races known as the Covenant, and several weeks after the United Nations Space Command’s devastating counterattack of Operation: SILENT STORM was deemed an overwhelming success. The UNSC has put its faith in the hands of the Spartans, led by the legendary Master Chief, John-117: enhanced super-soldiers raised and trained from childhood via a clandestine black ops project to be living weapons. But the Covenant—enraged and fearful of their enemy’s unexpected strategies and prowess—is not taking its recent defeat lightly, and is now fully determined to eradicate humanity from existence, brutally overrunning the ill-fated planets of the Outer Colonies faster than retreats can be ordered. If the UNSC has any chance of stemming the tide of the war, the Master Chief and Blue Team must drop onto an empty, hellish world in order to capture a disabled Covenant frigate filled with valuable technology. It has all the makings of a trap, but the bait is far too tempting to ignore—and this tantalizing prize is being offered by a disgraced and vengeful Covenant fleetmaster, whose sole opportunity for redemption lies in extinguishing humanity’s only hope of survival…
In the 26th century, Earth's United Nations Space Command and the Covenant, a coalition of aliens, are engaged in a war within the Halo universe for ultimate control, in a collection of four stories depicting various conflicts during the ...
Author: Lee Hammock
Publisher: Marvel Enterprises
Category: Comics & Graphic Novels
In the 26th century, Earth's United Nations Space Command and the Covenant, a coalition of aliens, are engaged in a war within the Halo universe for ultimate control, in a collection of four stories depicting various conflicts during the struggle.
MYTHOS. A brief guide to the hidden secrets of Halo. HALO: COMBAT EVOLVED
was released in 2001, often shipped out with Microsoft's new console, the Xbox,
as part of a package. Pitting the player against boldly colored aliens on a ...
from mythos to logos.'0 Philosophy here operates at the edge of poetry,
conceptually preparing the immediacy of experience for reflective thought. There
are legitimate ecophilosophical texts, especially in the area of “depth ecology,”
Author: Erazim Kohak
Publisher: Open Court
The Green Halo is a highly readable introduction to the vast field of contemporary ecological thought. It is a basic education in environmental philosophy and a welcome propadeutic for understanding the most crucial problem facing humankind in the coming century: How can humans live on this earth so that they do not destroy the preconditions for their own existence?
Equal parts annoying in their tenacity and dull in their endless head-on attacks,
the creepy Flood debuted in Halo's "Library" level, ... What Halo did provide was
excellent shooting action. ... The game succeeded in creating a wonderful mythos
Author: Greg Orlando
Publisher: Triumph Books (IL)
Category: Games & Activities
Secrets of Halo 2 transports readers to ground zero in the Halo universe. By exploring the game's origin and the titles that inspired it, Secrets of Halo 2 takes an in-depth look at the creation of the most compelling and popular video game series ever.