The Pro Test Preliminaries: Day Four: Hikaru faces the preliminary rounds of the pro test, during which he must eliminate not only his classmates at the insei school but also any outsiders who want to take the test. One of them in particular appears to know how to exploit Hikaru's weaknesses, and poor Hikaru seems powerless to stop him.
Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself? Final Volume! -- VIZ Media
Yamanami and Todo prepare to be sentenced to death for insulting officials at the Rokkaku prison after witnessing prisoners being ruthlessly murdered. In a surprising turn of events, rumors fly that the Shinsengumi were the actual culprits behind the abuse of the prisoners. Meanwhile, Todo has fallen in love with the prostitute who witnessed them enter the prison. Can he win her love and convince her of his innocence? -- VIZ Media
HOW DO YOU FIGURE? To everyone’s surprise, Japan turns out to be connected to a fantasy world called the Holy Eldant Empire via a mysterious warp hole. The Japanese government sets up a company called Amutech to facilitate cultural exchange with their new neighbors by creating a fresh market for otaku culture. Lately, magically-animated figures have been all the rage in the empire. Combined with some incredible stuff he sees at a dwarven workshop, Shinichi resolves to develop a brand-new, uber-otaku technology the likes of which Eldant has never seen, all for the Empress, Petralka. Meanwhile, the world’s elves and dwarves must confront a new danger!
In the aftermath of the Golem III attack, Kanzashi confesses her love to Ichika, while Houki and the others watch like hawks to make sure that he's not too interested in return. Meanwhile, with the school still heavily damaged, and a desperate need to repair Byakushiki, Ichika visits its manufacturer, Kuramochi Engineering... And while he's gone, a shadowy plot seizes its chance to strike IS Academy. What is the Kurokagi, and its World Purge ability? How far will the girls go to catch Ichika's heart? The high-speed school battle romantic comedy charges forth in an eighth volume!
Release on 2017-05-30 | by Michael Pawuk,David S. Serchay
Author: Michael Pawuk,David S. Serchay
Category: Language Arts & Disciplines
Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. • Introduces users to approximately 1,000 currently popular graphic novels and manga • Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes • Helps librarians build and balance their graphic novel collections
Release on 2012-05-03 | by Scott Robins,Snow Wildsmith
Choosing Titles Your Children Will Love
Author: Scott Robins,Snow Wildsmith
"Children are made readers on the laps of their parents." --Author Emilie Buchwald Filled with beautifully illustrated reviews and a wealth of recommendations, A Parent's Guide to the Best Kids' Comics lovingly and thoughtfully reveals a world of graphic novels sure to capture the imagination and curiosity of your child. Children's literature experts and library professionals Scott Robins and Snow Wildsmith select and review 100 age-appropriate books, and recommend another 750 titles for children from pre-kindergarten to eighth grade in this full-color, first-of-its-kind guide. You'll also find an educator's bibliography, website recommendations, and a bounty of resources to make this magical journey informative as well as delightful. Jeff Smith and Vijaya Iyer, producers of the highly acclaimed and award-winning Bone series, provide a Foreword for the book.
The first-years in Class 1-A are taking part in a test of courage, where the loser will receive the dubious honor of being dubbed "Best of Cowards." Kazukiho Souga, the class president and a fraidy-cat at heart, is happy to be on a team with the levelheaded Haruhi, but will he be able to stomach the antics of his other teammates--the twins Hikaru and Kaoru Hitachiin? -- VIZ Media