Naoki Urasawa's 20th Century Boys

Naoki Urasawa's 20th Century Boys

This is the story of a group of boys who try to save the world! As boys, Kenji and his friends came up with a bunch of stories about an evil organization bent on world destruction. As adults, someone is now turning their fantasies into reality! Reads R to L (Japanese Style), for audiences rated teen plus. Humanity, having faced extinction at the end of the 20th century, would not have entered the new millennium if it weren't for them. In 1969, during their youth, they created a symbol. In 1997, as the coming disaster slowly starts to unfold, that symbol returns. This is the story of a group of boys who try to save the world. The time has come. The Friend reveals all about his conspiracy and declares that he shall destroy the world within seven days. Kanna plans a music festival to evacuate people to the Expo venue, which is the only place the dictator holds sacred and the only place safe from destruction. While the 20th Century Boys race toward the final battle, Kenji is coming back to Tokyo!!

Graphic Novels: A Guide to Comic Books, Manga, and More, 2nd Edition

Graphic Novels: A Guide to Comic Books, Manga, and More, 2nd Edition

Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. • Introduces users to approximately 1,000 currently popular graphic novels and manga • Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes • Helps librarians build and balance their graphic novel collections

Graphic Subjects

Critical Essays on Autobiography and Graphic Novels

Graphic Subjects

Some of the most noteworthy graphic novels and comic books of recent years have been entirely autobiographical. In Graphic Subjects, Michael A. Chaney brings together a lively mix of scholars to examine the use of autobiography within graphic novels, including such critically acclaimed examples as Art Spiegelman’s Maus, David Beauchard’s Epileptic, Marjane Satrapi’s Persepolis, Alan Moore’s Watchmen, and Gene Yang’s American Born Chinese. These essays, accompanied by visual examples, illuminate the new horizons that illustrated autobiographical narrative creates. The volume insightfully highlights the ways that graphic novelists and literary cartoonists have incorporated history, experience, and life stories into their work. The result is a challenging and innovative collection that reveals the combined power of autobiography and the graphic novel.

What Happens Next? Contemporary Urban Legends and Popular Culture

What Happens Next? Contemporary Urban Legends and Popular Culture

This fascinating book uncovers the history behind urban legends and explains how the contemporary iterations of familiar fictional tales provide a window into the modern concerns—and digital advancements—of our society. • Extended examples of the literature and references to contemporary legends • Relevant, insightful comments from seasoned authors in the genre • A comprehensive overview of recent available research • A list of Internet sites that debunk or confirm urban legends