Two years after waking up in a mysterious fantasy world, Kirito and his oddly human NPC friend, Eugeo, continue their quest to become Integrity Knights--and find Alice, who disappeared so long ago and yet has somehow lingered in the back of Kirito's mind. Their journey takes them to the Imperial Swordcraft Academy, where they must train to become two of the top twelve seats in the class to have even a hope of seeing Alice again. Meanwhile, as Asuna desperately searches for Kazuto Kirigaya, she stumbles across the deeper secret of his new world...
Kirito has escaped Sword Art Online, the forbidden VRMMORPG of death, and returned to reality. He heads off to find his game partner and lover, Asuna Yuuki. But Asuna never made it back from the nightmare. Lost and desperate, Kirito's only clue to her virtual whereabouts is a mysterious screenshot of Asuna as a fairy trapped in a giant birdcage. His conclusion: She must be trapped within the new, high-powered VRMMORPG, ALfheim Online. Now Kirito must plunge into the world of ALO, where players are fairies who fly gracefully through the air!
Kirito awakens in a vast, fantastical forest filled with towering trees. In his search for clues to the truth of his surroundings, he encounters a young boy who seems to know him. He ought to be a simple NPC, but the depth of his emotions seem no different than a human. As they search for the boy's parents, Kirito finds a peculiar memory returning to him. A memory from his own childhood, of this boy and a girl, too, with golden hair, and a name he should have never forgotten--Alice.
The saga of Sword Art Online continues with three side stories set during the Aincrad and Alfheim eras. The game of death took its toll on every player in a different way--when one turns up dead on the fifty-seventh floor, the game's afoot, and it's up to Asuna and Kirito to crack the case. There's also the story of how Kirito got his Excalibur sword in Alfheim (with a little help from his friends). And when the game of death first began, Kirito learned a difficult lesson--one he would never forget.
The mysterious player Morte has manipulated the human guilds into fighting on BOTH sides of the Elf War! While Kirito challenges him to a duel, Asuna has an important task of her own: steal the battle plans from the Forest Elves so she can end this quest before it turns deadly. They need to stop the war before anyone loses their life--permanently!
Read the novel that ignited the phenomenon! In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "game over" means certain death - both virtual and real...
From the illustrator of the Sword Art Online light novel series comes a collection of artwork featuring illustrations from the first nine volumes, magazines, posters, character designs for the anime, and more!
Yuuki Asuna was a top student who spent her days studying at cram school and preparing for her high school entrance exams--but that was before she borrowed her brother's virtual reality game system and wound up trapped in Sword Art Online with ten thousand other frightened players. As time passes, Asuna fears what will become of her life outside the fantasy realm--the failure she might be seen as in the eyes of her peers and parents. Unwilling to wait on the sidelines for more experienced gamers to beat the game, Asuna employs her study habits to learn the mechanics of the game--and swordplay. Her swiftness impresses Kirito, a professional gamer who invites Asuna to join the best players on the front line. Is Asuna ready to swap class rankings for player rankings and join Kirito?
Kirito and Sinon's battle with Death Gun is over, but mere weeks later, something strange is afoot in the next-generation VRMMO ALfheim Online. A new duelist with a custom sword skill is defeating all comers--including Kirito! But when Asuna goes to face this duelist, she receives something she never expected: An invitation to an exclusive guild! But what is their aim? The Mother's Rosary arc begins!