The SuperCollider Book

The SuperCollider Book

The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language. SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insights from the composer's and artist's perspectives; and "under the hood," developer's-eye views of SuperCollider's inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.

Introduction to SuperCollider

Introduction to SuperCollider

Originally developed by James McCartney in 1996 and now an open source project, SuperCollider is a software package for the synthesis and control of audio in real time. Currently, it represents the state of the art in the field of audio programming: there is no other software available that is equally powerful, efficient or flexible. Yet, SuperCollider is often approached with suspicion or awe by novices, but why? One of the main reasons is the use of a textual user interface. Furthermore, like most software packages that deal with audio, SuperCollider prerequisites a series of skills, ranging from expertise in analog/digital signal processing, to musical composition, to computer science. However, as the beginner overcomes these initial obstacles and understands the powerful flexibility of SuperCollider, what once were seen as weaknesses become its strengths. SuperCollider's features also mean versatility in advanced software applications, generality in terms of computer modelling, and expressivity in terms of symbolic representations. This book aims at providing a brief overview of, and an introduction to, the SuperCollider programming environment. It also intends to informally present, by employing SuperCollider, a series of key notions relevant to what is broadly referred to as computer music. Andrea Valle is a researcher/aggregate professor in film, photography and television at the University of Turin-DAMS, and is active as a musician and composer. He has been a SuperCollider user since 2005.

Electronic Music

Electronic Music

This accessible Introduction explores both mainstream and experimental electronic music and includes many suggestions for further reading and listening.

Sound and Music Computing

Sound and Music Computing

This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences

Learning Music Theory with Logic, Max, and Finale

Learning Music Theory with Logic, Max, and Finale

Learning Music Theory with Logic, Max, and Finale is a groundbreaking resource that bridges the gap between music theory teaching and the world of music software programs. Focusing on three key programs—the Digital Audio Workstation (DAW) Logic, the Audio Programming Language (APL) Max, and the music-printing program Finale—this book shows how they can be used together to learn music theory. It provides an introduction to core music theory concepts and shows how to develop programming skills alongside music theory skills. Software tools form an essential part of the modern musical environment; laptop musicians today can harness incredibly powerful tools to create, record, and manipulate sounds. Yet these programs on their own don’t provide musicians with an understanding of music notation and structures, while traditional music theory teaching doesn’t fully engage with technological capabilities. With clear and practical applications, this book demonstrates how to use DAWs, APLs, and music-printing programs to create interactive resources for learning the mechanics behind how music works. Offering an innovative approach to the learning and teaching of music theory in the context of diverse musical genres, this volume provides game-changing ideas for educators, practicing musicians, and students of music.

The Oxford Handbook of Interactive Audio

The Oxford Handbook of Interactive Audio

What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.

Supercollider 2

Supercollider 2

The Second International Industrialization Symposium on the Supercollider, IISSC, was held in Miami Beach Florida on March 14-16, 1990. It was an even bigger and more successful meeting than our ftrst in New Orleans in 1989. There were 691 attendees and 75 exhibitors. The enthusiasm shown by both the speakers and the audience was exhilarating for all attendees. The symposium again brought together the physicists and engineers designing the machine, the industrial organizations supporting the design and construction, the education community, and the governmental groups responsible for the funding and management of the SSC project. We believe it is this unique rnix which makes this particular meeting so valuable. The theme of this symposium was "The SSC-Americas Research Partnership" and the varied presentations throughout the meeting high-lighted that theme. The keynote speakers were: Dr. Roy Schwitters, Director of the SSC Mr. Paul F. Orefftce, Chairman of the Board of Dow Chemical Company Honorable W. Hinson Moore, Deputy Secretary of Energy Mr. Morton Meyerson, Chairman of the Texas National Research Laboratory Commission Honorable Robert A. Roe Congressman from New Jersey and Chairman, House Science and Technology Committee Honorable Tom Bevel, Representative from Alabama, Chairman House Energy and Water Development Appropriation Subcommittee In addition there was a discussion of issues by a panel of four Congressmen: Honorable Jim Chapman, Representative from Texas Honorable Vic Fazio, Representative from California Honorable James A. Hayes, Representative from Louisiana Honorable Carl D.

Mapping and Visualization with SuperCollider

Mapping and Visualization with SuperCollider

This book is a standard guide with numerous code examples of practical applications. It will help you advance your skills in creating sophisticated visualizations while working with audio-visual systems.This book is ideal for digital artists and sound artists who are familiar with SuperCollider and who wish to expand their technical and practical knowledge of mapping and visualization. It is assumed that you already have some experience with the SuperCollider programming language and are familiar with the fundamental audio synthesis techniques.

Lake Views

Lake Views

A Physics World Top Ten Book of 2010 Steven Weinberg, considered by many to be the preeminent theoretical physicist alive today, continues the wide-ranging reflections that have also earned him a reputation as, in the words of New York Times reporter James Glanz, “a powerful writer of prose that can illuminate—and sting.”

Tunnel Visions

The Rise and Fall of the Superconducting Super Collider

Tunnel Visions

In October 1993 the US Congress terminated the Superconducting Super Collider at the time the largest basic-science project ever attempted, with a total cost estimated to exceed $10 billion. Its termination was a watershed event a pivot point not only in the history of physics but also for science in general. "Tunnel Visions" follows the evolution of the endeavor from its origins in the Reagan Administration s military buildup of the early 1980s to its post-Cold War demise a decade later. The failure of the SSC raises the question of whether Big Science has become too big and expensive; can scientists and their government backers effectively manage such enormous undertakings? The case of the Super Collider offers important lessons about the conditions required to build and sustain a large scientific laboratory, and the rise and fall of the SSC also serves as a cautionary tale about the long-term viability of a research community that comes to depend as much as did US high-energy physics upon a single experimental facility of such an unprecedented scale. Riordan, Hoddeson, and Kolb have written the definitive history of the SSC. "